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Snes zelda parallel worlds map
Snes zelda parallel worlds map











snes zelda parallel worlds map

For instance, loot sitting in plain sight but unreachable because you don’t yet have the right tool, and doors suddenly slamming shut and staying locked until you complete a brief combat interlude. So, mad retro skills and muscle memory will only help to a point.Ī Link Between Worlds also underlines the decline of some classic adventure game cornerstones. Mind you, there are new foes (all higher resolution, and animated more fluidly than was possible back then) and many enemies move and attack in totally unexpected ways. There are many nods to the past, such as the “thwump” sound and the way enemies lurch backwards when struck by Link’s sword. Things quickly diverge when the alternate world of Lorule opens up, which features different geographical features, an entirely different musical score, and of course new dungeons – there are 12 in all. The game world is, geographically, the same version of the land of Hyrule from A Link to the Past (but with nicer graphics and optional stereoscopic 3D), and it’s interesting to pull up screenshots on the web and compare the two games area by area. Both benefit from the 3DS’s touch controls and second screen. Item selection and the world map also feel old school – there’s a menu to assign items to buttons, and a real map, rather than a modern, twirling mini-map/GPS thingie in the corner. Controls are simpler than in recent Zelda games, closer to SNES-era game control schemes. Which is entirely unexpected, given that many fans pegged this game as a nostalgia trip – basically, the exact opposite of surprise – coming in.Ī sequel of sorts to The Legend of Zelda: A Link to the Past, a Super NES game from 22 years ago, A Link Between Worlds is played from a top-down perspective like the Zelda games of old, rather than the over-the-shoulder third person view used in every major Zelda game since 1998’s Ocarina of Time. And constant surprises, more than most fans imagined the franchise would be able to deliver again. While much is familiar in that Zelda way, there are brand-new mechanics introduced in virtually every dungeon. That isn’t giving too much away, is it? I mean, the game is called “A Link Between Worlds.”Īnyway, it’s at about this point that it becomes clear what an outstanding Zelda game A Link Between Worlds really is. Using this ability, along with standard Zelda puzzle-solving and swordplay, Link has tracked down some sacred pendants, and learned to slip into portal cracks to hop between Hyrule and the parallel world of Lorule, to begin the heavy lifting requested of him by princess Zelda and her counterpart Hilda.

Snes zelda parallel worlds map series#

Nintendo didn’t coast on the fumes of past glories for the latest entry in the most successful adventure game series of all time.Ī few hours in, the game’s primary gameplay mechanic has been introduced – the ability to briefly transform Link into a painting and merge into walls, traversing areas and objects in googly-eyed 2D mural form. And the pots, so numerous you’ll never have time to smash them all.īut a few rooms deep into the Eastern Palace, the first dungeon in The Legend of Zelda: A Link Between Worlds, it becomes clear that, although it’s a handheld game, this is still a full-fledged Zelda title. It’s all in there – the rocks, the grass, the hearts, the caves that are actually secret passages, the smart-alecky merchants, the puzzly dungeons, the indestructible chickens. Manage Print Subscription / Tax Receipt.













Snes zelda parallel worlds map